Hidden Signal

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Hidden Signal

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  • About Hidden Signal

August, 2015

Unity & Code

Getting the Angle of Sloped Ground Beneath a Player in Unity

With a player character who’s traversing up and down hills, knowing how steep the incline is that they’re walking on can be useful. Perhaps the character can slide or perform some other action, only when the angle is above a certain number of degrees. Or there could be a vehicle involved, that needs adjustments made to it. I [...]

Continue Reading... 25th August '15 jwinn

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