7 Ways to Make Your Unity Components More User-Friendly

The game’s programmer may have known what that strangely named variable did (at one point in time), but does the designer or artist? If you have a team working on a project in Unity, making sure that the components on your game objects are understandable, organized, and easy to edit will help streamline the whole process. There are many ways to do this, such as a range slider for values, or the drawing of gizmos to assist in visually debugging. Here are a few: 1. Use Headers, Tooltips, and Other Attributes. Scripts in Unity can use what are called Attributes. You’ll typically see … Continue reading 7 Ways to Make Your Unity Components More User-Friendly